Factors influencing flow of object focussed collaboration in collaborative virtual environments

  • Authors:
  • David Roberts;Ilona Heldal;Oliver Otto;Robin Wolff

  • Affiliations:
  • The University of Salford, Salford, UK;Chalmers University, Gothenburg, Sweden;The University of Salford, Salford, UK;The University of Salford, Salford, UK

  • Venue:
  • Virtual Reality
  • Year:
  • 2006

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Abstract

Creativity is believed to be helped by an uncluttered state of mind known as flow and as the trend grows towards less immersive displays to produce an uncluttered workplace, we ask the question “Does immersion matter to the flow of distributed group work?”. The aim of this work is to study the impact of level of immersion on workflow and presence during object focussed distributed group work, and to discuss the relevance of these and other factors to supporting flow and creativity. This is approached through a comprehensive literature survey and significant new results. The study attempts to introduce a breadth of factors and relationships as opposed to proving a hypothesis and thus takes a wide qualitative rather than deep quantitative approach to testing and analysis.