Walking walking-in-place flying, in virtual environments
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
The human-computer interaction handbook
Travel in Immersive Virtual Environments: An Evaluation of Viewpoint Motion Control Techniques
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
Constructing a Gazebo: supporting teamwork in a tightly coupled, distributed task in virtual reality
Presence: Teleoperators and Virtual Environments
Observing effects of attention on presence with fMRI
Proceedings of the ACM symposium on Virtual reality software and technology
Some practical considerations of ethical issues in VR research
Presence: Teleoperators and Virtual Environments - Special section: Legal, ethical, and policy issues associated with virtual environments and computer mediated reality
Occasional Users' Experiences of Visiting a Virtual Environment
DS-RT '06 Proceedings of the 10th IEEE international symposium on Distributed Simulation and Real-Time Applications
Three levels of metric for evaluating wayfinding
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Three Frames for Studying Users in Virtual Environments: Case of Simulated Mobile Machines
DS-RT '11 Proceedings of the 2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications
Hi-index | 0.00 |
This study looks at the extent to which controlling locomotion within a virtual shop detracts from what is remembered of the shop and its contents, within immersive projection technology (TPT). The effect is analyzed by a memory test with a sample of 40 VE visitors. The test users' visited in two VE shops; in one shop an operator navigated and in another one the test users navigated by themselves using wand. Controlling one's own locomotion was found detrimental to recalling the content and impression of the VE.