Computers as theatre
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Imagining and experiencing in design, the role of performances
Proceedings of the second Nordic conference on Human-computer interaction
Acting to know: improving creativity in the design of mobile services by using performances
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media
Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media
Understanding contexts by being there: case studies in bodystorming
Personal and Ubiquitous Computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UCPCD: user-centered product concept design
Proceedings of the 2003 conference on Designing for user experiences
Using dramaturgical methods to gain more dynamic user understanding in user-centered design
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Fictional characters in participatory design sessions: Introducing the "design alter egos" technique
Interacting with Computers
Drawing and acting as user experience research tools
Proceedings of the 10th asia pacific conference on Computer human interaction
Performative experience design
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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In this article, we discuss the application of drama and dramaturgy to user-centered product concept design (UCPCD) processes, aiming to create a more holistic approach to designing user experiences. We present the UCPCD process and its background, and a selection of interactive theater tools that can be applied to UCPCD. Through a case study we introduce a practical implementation of these tools to UCPCD. The paper concludes by suggesting guidelines for using drama and dramaturgy in concept design activities. The key finding is that drama methods deepen the designers' involvement in the process and improve understanding of the user communities' behavior.