Fundamentals of computer aided geometric design
Fundamentals of computer aided geometric design
Tessellation of trimmed NURB surfaces
Computer Aided Geometric Design
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Dynamic view-dependent simplification for polygonal models
Proceedings of the 7th conference on Visualization '96
View-dependent simplification of arbitrary polygonal environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Fast and memory efficient polygonal simplification
Proceedings of the conference on Visualization '98
XVL: a compact and qualified 3D representation with lattice mesh and surface for the Internet
VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Interactive Display of Large NURBS Models
IEEE Transactions on Visualization and Computer Graphics
Level of Detail for 3D Graphics
Level of Detail for 3D Graphics
An Effective Feature-Preserving Mesh Simplification Scheme Based on Face Constriction
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
FastMesh: Efficient View-Dependent Meshing
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
Efficient Implementation of Real-Time View-Dependent Multiresolution Meshing
IEEE Transactions on Visualization and Computer Graphics
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In the automotive, aerospace and naval industries, digital mock-up tools are always used for assembly examination, layout examination and interference checking. Generally, a digital mock-up is assembled from giga-scale CAD models. Because of limitations of computer hardware resources, a digital mock-up represented by traditional planar facets is too large to load into a computer's memory for rendering. This article proposes a new geometric compression representation to represent given CAD models with curved triangular patches. Based on the compression representation, our digital mock-up visualization system can import several giga-scale CAD models into a computer's memory simultaneously. A high performance rendering strategy to display the curved triangular patches is also presented. In the rendering strategy, a dynamic subdivision algorithm is introduced which is different from conventional LOD techniques in order to reduce memory consumption. In addition, an algorithm to convert CAD models to the curved triangular patches is introduced.