Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Force and touch feedback for virtual reality
Force and touch feedback for virtual reality
Models and algorithms for the collision of rigid and deformable bodies
WAFR '98 Proceedings of the third workshop on the algorithmic foundations of robotics on Robotics : the algorithmic perspective: the algorithmic perspective
Constraints methods for flexible models
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Real-Time Elastic Deformations of Soft Tissues for Surgery Simulation
IEEE Transactions on Visualization and Computer Graphics
Computationally Efficient Techniques for Real Time Surgical Simulation with Force Feedback
HAPTICS '02 Proceedings of the 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
A survey of surgical simulation: applications, technology, and education
Presence: Teleoperators and Virtual Environments
Conceptual Framework for Laparoscopic VR Simulators
IEEE Computer Graphics and Applications
A Virtual Environment Testbed for Training Laparoscopic Surgical Skills
Presence: Teleoperators and Virtual Environments
Real-time deformable models for surgery simulation: a survey
Computer Methods and Programs in Biomedicine
A meta-analysis of the training effectiveness of virtual reality surgical simulators
IEEE Transactions on Information Technology in Biomedicine
A 3-D collision handling algorithm for surgery simulation based on feedback fuzzy logic
IEEE Transactions on Information Technology in Biomedicine - Special section on biomedical informatics
IVIC'11 Proceedings of the Second international conference on Visual informatics: sustaining research and innovations - Volume Part I
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VR laparoscopic simulators have demonstrated its validity in recent studies, and research should be directed towards a high training effectiveness and efficacy. In this direction, an insight into simulators' didactic design and technical development is provided, by describing the methodology followed in the building of the SINERGIA simulator. It departs from a clear analysis of training needs driven by a surgical training curriculum. Existing solutions and validation studies are an important reference for the definition of specifications, which are described with a suitable use of simulation technologies. Five new didactic exercises are proposed to train some of the basic laparoscopic skills. Simulator construction has required existing algorithms and the development of a particle-based biomechanical model, called PARSYS, and a collision handling solution based in a multi-point strategy. The resulting VR laparoscopic simulator includes new exercises and enhanced simulation technologies, and is finding a very good acceptance among surgeons.