Real-time 3D video avatar in mixed reality: an implementation for immersive telecommunication

  • Authors:
  • Sang-Yup Lee;Sang C. Ahn;Hyoung-Gon Kim;MyoTaeg Lim

  • Affiliations:
  • Korea Institute of Science and Technology;Korea Institute of Science and Technology;Korea Institute of Science and Technology;Korea University

  • Venue:
  • Simulation and Gaming - Symposium: virtual reality simulation
  • Year:
  • 2006

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Abstract

This article presents an implementation of a real-time dynamic 3D avatar from multiview cameras for immersive telecommunication. Immersive telecommunication is a new challenging field that enables a user to share a virtual space with remote participants, providing users with a sense of telepresence and interaction. The main objective is to offer rich communication modalities, as similar as those used in face-to-face meetings, like gestures, gaze awareness, realistic images, and correct sound direction. As a result, the user can be immersed and has natural interaction with remote participants. This would overcome the limitations of conventional video-based telecommunication as well as the VR-based collaborative virtual environment approaches.