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A simple method for extracting the natural beauty of hair
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This paper describes a new method to animate anime-like hair motion that allows users to use existing cel character animation sequences. We demonstrate how to create cartoon hair animation accentuated in anime-like motions. The novelty of this approach is that users can extract the motion from the existing cel animation such as windy scene or motion of grass and fire etc. Then, they can apply the extracted motion to other characters with a three-dimensional structure. In fact, users can re-use existing anime sequences as input to animate another character as if both characters existed in the same environment. Also, creating abundant hair motion database from various animator's characteristic hair motion enables users to create the hair motion that has user's favorite kind of the animator's characteristic even though a user is not an animator.