Anime hair motion design from animation database
Proceedings of the 2006 international conference on Game research and development
A Survey on Hair Modeling: Styling, Simulation, and Rendering
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH Asia 2009 papers
Advanced techniques in real-time hair rendering and simulation
ACM SIGGRAPH 2010 Courses
A hybrid image-CAD based system for modeling realistic hairstyles
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
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We present an intuitive, interactive modeling and rendering system for creating non-photorealistic hairstyle images. The main feature of our system lies in its user-friendly sketch interface that allows the user to generate his/her desired hairstyle simply by drawing a few free-form strokes on the 3D model of a scalp. Hairstyles are modeled with a polygon based technique called cluster polygons, and are rendered expressively to obtain non-photorealistic images similar to those found in hand-drawn animations and cartoons.