Numerical recipes in C: the art of scientific computing
Numerical recipes in C: the art of scientific computing
Face Recognition by Elastic Bunch Graph Matching
IEEE Transactions on Pattern Analysis and Machine Intelligence
Automatic Classification of Single Facial Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
The FERET Evaluation Methodology for Face-Recognition Algorithms
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Distortion Invariant Object Recognition in the Dynamic Link Architecture
IEEE Transactions on Computers
Gabor-Based Kernel PCA with Fractional Power Polynomial Models for Face Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
Face authentication with Gabor information on deformable graphs
IEEE Transactions on Image Processing
Face recognition using kernel direct discriminant analysis algorithms
IEEE Transactions on Neural Networks
Face recognition using HOG-EBGM
Pattern Recognition Letters
Gabor feature constrained statistical model for efficient landmark localization and face recognition
Pattern Recognition Letters
Computer Vision and Image Understanding
Robust face recognition using the GAP feature
Pattern Recognition
Recognizing hand gestures using the weighted elastic graph matching (WEGM) method
Image and Vision Computing
HEGM: A hierarchical elastic graph matching for hand gesture recognition
Pattern Recognition
An efficient approach for face recognition based on common eigenvalues
Pattern Recognition
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Elastic graph matching (EGM) is a well-known approach in face recognition area for the robust face recognition to a rotation in depth and facial expression change. We extended the conventional EGM to the generalized EGM (G-EGM), which is afford to handle even globally warped faces, by enhancing the robustness of node descriptors to a global warping, and introducing warping-compensated edges in graph matching cost function. The improved performance of the G-EGM was evaluated through the recognition simulation based on arbitrary posed faces.