A Metric to Quantify Virtual Scene Movement for the Study of Cybersickness: Definition, Implementation, and Verification

  • Authors:
  • Richard H. Y. So;Andy Ho;W. T. Lo

  • Affiliations:
  • Human Performance and Virtual Reality Laboratory Department of Industrial Engineering and Engineering Management Hong Kong University of Science and Technology Clear Water Bay, Kowloon, Hong Kong;Human Performance and Virtual Reality Laboratory Department of Industrial Engineering and Engineering Management Hong Kong University of Science and Technology Clear Water Bay, Kowloon, Hong Kong;Human Performance and Virtual Reality Laboratory Department of Industrial Engineering and Engineering Management Hong Kong University of Science and Technology Clear Water Bay, Kowloon, Hong Kong

  • Venue:
  • Presence: Teleoperators and Virtual Environments
  • Year:
  • 2001

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Abstract

This paper presents a metric to quantify visual scene movement perceived inside a virtual environment (VE) and illustrates how this method could be used in future studies to determine a cybersickness dose value to predict levels of cybersickness in VEs. Sensory conflict theories predict that cybersickness produced by a VE is a kind of visually induced motion sickness. A comprehensive review indicates that there is only one subjective measure to quantify visual stimuli presented inside a VE. A metric, referred to as spatial velocity (SV), is proposed. It combines objective measures of scene complexity and scene movement velocity. The theoretical basis for the proposed SV metric and the algorithms for its implementation are presented. Data from two previous experiments on cybersickness were reanalyzed using the metric. Results showed that increasing SV by either increasing the scene complexity or scene velocity significantly increased the rated level of cybersickness. A strong correlation between SV and the level of cybersickness was found. The use of the spatial velocity metric to predict levels of cybersickness is also discussed.