Approximating polyhedra with spheres for time-critical collision detection
ACM Transactions on Graphics (TOG)
Integrating Vestibular Displays for VE and Airborne Applications
IEEE Computer Graphics and Applications
An introduction of a direct vestibular display into a virtual environment
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
A SWOT analysis of the field of virtual reality rehabilitation and therapy
Presence: Teleoperators and Virtual Environments - Special issue: Virtual rehabilitation
Walking by thinking: the brainwaves are crucial, not the muscles!
Presence: Teleoperators and Virtual Environments - Special issue: 8th annual international workshop on presence II
Navigating virtual reality by thought: what is it like?
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Virtual Reality-Induced Symptoms and Effects (VRISE)
Presence: Teleoperators and Virtual Environments
Duration and Exposure to Virtual Environments: Sickness Curves During and Across Sessions
Presence: Teleoperators and Virtual Environments
Effects of Virtual Reality Immersion and Walking Speed on Coordination of Arm and Leg Movements
Presence: Teleoperators and Virtual Environments
Simulator sickness in mobile spatial sound spaces
CMMR/ICAD'09 Proceedings of the 6th international conference on Auditory Display
Stereoscopic viewing enhances visually induced motion sickness but sound does not
Presence: Teleoperators and Virtual Environments
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