Sandbox '08 Proceedings of the 2008 ACM SIGGRAPH symposium on Video games
Exploring gaming mechanisms to enhance knowledge acquisition in virtual worlds
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Towards Generalised Accessibility of Computer Games
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Educational Games Design Issues: Motivation and Multimodal Interaction
WSKS '08 Proceedings of the 1st world summit on The Knowledge Society: Emerging Technologies and Information Systems for the Knowledge Society
More Than Just a Game: Accessibility in Computer Games
USAB '08 Proceedings of the 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for Education and Work
The Long History of Gaming in Military Training
Simulation and Gaming
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
ACM SIGCOMM Computer Communication Review
Internet on the move: challenges and solutions
ACM SIGCOMM Computer Communication Review
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DARPA simulations teach habits of thought so soldiers respond on the first day of combat as if they had been there a week. More often than not, it's don't shoot, talk instead.