Simultaneous multithreading: maximizing on-chip parallelism
ISCA '95 Proceedings of the 22nd annual international symposium on Computer architecture
A dynamic multithreading processor
MICRO 31 Proceedings of the 31st annual ACM/IEEE international symposium on Microarchitecture
Multitier Wireless Communications
Wireless Personal Communications: An International Journal
ECOOP '98 Workshop ion on Object-Oriented Technology
A MATLAB Compiler for Distributed, Heterogeneous, Reconfigurable Computing Systems
FCCM '00 Proceedings of the 2000 IEEE Symposium on Field-Programmable Custom Computing Machines
COHRA: hardware-software cosynthesis of hierarchical heterogeneous distributed embedded systems
IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems
Journal of VLSI Signal Processing Systems
FPGA implementation of an MUD based on cascade filters for a WCDMA system
EURASIP Journal on Applied Signal Processing
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This paper introduces a rapid prototyping methodology which overcomes important barriers in the design and implementation of digital signal processing (DSP) algorithms and systems on embedded hardware platforms, such as cellular phones. This paper describes rapid prototyping in terms of a simulation/prototype bridge and in terms of appropriate language design. The simulation/prototype bridge combines the strengths of simulation and of prototyping, allowing the designer to develop and evaluate next-generation communications systems, partly in simulation on a host computer and partly as a prototype on embedded hardware. Appropriate language design allows designers to express a communications system as a block diagram, in which each block represents an algorithm specified by a set of equations. Software tools developed for this paper implement both concepts, and have been successfully used in the development of a next-generation code division multiple access (CDMA) cellular wireless communications system.