Computational geometry: an introduction
Computational geometry: an introduction
Intersection of convex objects in two and three dimensions
Journal of the ACM (JACM)
ACM Transactions on Graphics (TOG)
Efficient intersection tests for objects defined constructively
International Journal of Robotics Research
Relationship between s-bounds and active zones in constructive solid geometry
Theory and practice of geometric modeling
Refinement methods for geometric bounds in constructive solid geometry
ACM Transactions on Graphics (TOG)
A null-object detection algorithm for constructive solid geometry
Communications of the ACM
Efficient Bounds in Constructive Solid Geometry
IEEE Computer Graphics and Applications
I-COLLIDE: an interactive and exact collision detection system for large-scale environments
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Incremental algorithms for collision detection between solid models
SMA '95 Proceedings of the third ACM symposium on Solid modeling and applications
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
V-COLLIDE: accelerated collision detection for VRML
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
AfriGraph '01 1st International Conference on Virtual Reality, Computer Graphics and Visualization in Southern Africa ( formerly known as SAGA 2001 )
Incremental Algorithms for Collision Detection Between Polygonal Models
IEEE Transactions on Visualization and Computer Graphics
Fast and Accurate Collision Detection for Virtual Environments
Dagstuhl '97, Scientific Visualization
Representation and Interactive Manipulation of Massive CAD Databases
ISD '99 Selected Papers from the International Workshop on Integrated Spatial Databases, Digital Inages and GIS
A collision detection method for real time assembly simulation
ISATP '95 Proceedings of the 1995 IEEE International Symposium on Assembly and Task Planning
A framework for bounded-time collision detection in haptic interactions
Proceedings of the ACM symposium on Virtual reality software and technology
A framework for fast and accurate collision detection for haptic interaction
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Continuous collision detection between two 2D curved-edge polygons under rational motions
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
A comparison of sampling strategies for computing general sweeps
Computer-Aided Design
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