Dynamic construction of animated help from application context
UIST '88 Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software
The Nurnberg funnel: designing minimalist instruction for practical computer skill
The Nurnberg funnel: designing minimalist instruction for practical computer skill
The why, where and how of minimalism
SIGDOC '90 Proceedings of the 8th annual international conference on Systems documentation
Communications of the ACM - Special issue on computer graphics: state of the arts
An evaluation of animated demonstrations of learning computer-based tasks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multimedia help: a prototype and an experiment
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Animating user interfaces using animation servers
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Apple guide: a case study in user-aided design of online help
CHI '95 Conference Companion on Human Factors in Computing Systems
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
What kind of minimal instruction manual is the most effective
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Automated knowledge acquisition for instructional text generation
Proceedings of the 20th annual international conference on Computer documentation
Sheepdog: learning procedures for technical support
Proceedings of the 9th international conference on Intelligent user interfaces
Multilingual authoring using feedback texts
COLING '98 Proceedings of the 17th international conference on Computational linguistics - Volume 2
Generating multilingual documents from a knowledge base: the TECHDOC project
COLING '94 Proceedings of the 15th conference on Computational linguistics - Volume 1
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
DocWizards: a system for authoring follow-me documentation wizards
Proceedings of the 18th annual ACM symposium on User interface software and technology
Over the Shoulder Learning: Supporting Brief Informal Learning
Computer Supported Cooperative Work
On-line help: are we tossing the users a life saver or an anchor?
CHI '92 Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems
Computer help at home: methods and motivations for informal technical support
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sikuli: using GUI screenshots for search and automation
Proceedings of the 22nd annual ACM symposium on User interface software and technology
ToolClips: an investigation of contextual video assistance for functionality understanding
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Chronicle: capture, exploration, and playback of document workflow histories
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Improving learning transfer from stencils-based tutorials
Proceedings of the 10th International Conference on Interaction Design and Children
Creating contextual help for GUIs using screenshots
Proceedings of the 24th annual ACM symposium on User interface software and technology
Sketch-sketch revolution: an engaging tutorial system for guided sketching and application learning
Proceedings of the 24th annual ACM symposium on User interface software and technology
The impact of tutorials on games of varying complexity
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Waken: reverse engineering usage information and interface structure from software videos
Proceedings of the 25th annual ACM symposium on User interface software and technology
Community enhanced tutorials: improving tutorials with multiple demonstrations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 12th International Conference on Interaction Design and Children
Hi-index | 0.00 |
We explore the use of abstracted screenshots as part of a new help interface. Graphstract, an implementation of a graphical help system, extends the ideas of textually oriented Minimal Manuals to the use of screenshots, allowing multiple small graphical elements to be shown in a limited space. This allows a user to get an overview of a complex sequential task as a whole. The ideas have been developed by three iterations of prototyping and evaluation. A user study shows that Graphstract helps users perform tasks faster on some but not all tasks. Due to their graphical nature, it is possible to construct Graphstracts automatically from pre-recorded interactions. A second study shows that automated capture and replay is a low-cost method for authoring Graphstracts, and the resultant help is as understandable as manually constructed help.