Information systems: people issues
Journal of Information Science
The Internet Galaxy: Reflections on the Internet, Business, and Society
The Internet Galaxy: Reflections on the Internet, Business, and Society
Wikis in teaching and assessment: the M/Cyclopedia project
Proceedings of the 2005 international symposium on Wikis
Some experiences with the "contributing student approach"
Proceedings of the 11th annual SIGCSE conference on Innovation and technology in computer science education
Is there a space for the teacher in a WIKI?
Proceedings of the 2006 international symposium on Wikis
From Wikipedia to the classroom: exploring online publication and learning
ICLS '06 Proceedings of the 7th international conference on Learning sciences
The Wealth of Networks: How Social Production Transforms Markets and Freedom
The Wealth of Networks: How Social Production Transforms Markets and Freedom
Blogs, Wikis, Podcasts, and Other Powerful Web Tools for Classrooms
Blogs, Wikis, Podcasts, and Other Powerful Web Tools for Classrooms
Project the wiki way: using wiki for computer science course project management
Journal of Computing Sciences in Colleges - Papers of the twelfth annual CCSC Northeastern Conference
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Heuristics for Implementation of Wiki Technology in Higher Education Learning
OCSC '09 Proceedings of the 3d International Conference on Online Communities and Social Computing: Held as Part of HCI International 2009
Wikis at work: success factors and challenges for sustainability of enterprise Wikis
Proceedings of the 6th International Symposium on Wikis and Open Collaboration
A taxonomy of Wiki genres in enterprise settings
Proceedings of the 6th International Symposium on Wikis and Open Collaboration
OCSC'11 Proceedings of the 4th international conference on Online communities and social computing
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In this paper we trace the evolution of a project using a wiki-based learning environment in a tertiary education setting. The project has the pedagogical goal of building learners' capacities to work effectively in the networked, collaborative, creative environments of the knowledge economy. The paper explores the four key characteristics of a 'produsage' environment and identifies four strategic capacities that need to be developed in learners to be effective 'produsers' (user-producers). A case study is presented of our experiences with the subject New Media Technologies, run at Queensland University of Technology, Brisbane, Australia. This progress report updates our observations made at the 2005 WikiSym conference.