Experiments in 3D interaction for mobile phone AR

  • Authors:
  • Anders Henrysson;Joe Marshall;Mark Billinghurst

  • Affiliations:
  • Linköping University;University of Nottingham;University of Canterbury

  • Venue:
  • Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
  • Year:
  • 2007

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Abstract

In this paper we present an evaluation of several different techniques for virtual object positioning and rotation on a mobile phone. We compare gesture input captured by the phone's front camera, to tangible input, keypad interaction and phone tilting in increasingly complex positioning and rotation tasks in an AR context. Usability experiments found that tangible input techniques are best for translation tasks, while keypad input is best for rotation tasks. Implications for the design of mobile phone 3D interfaces are presented as well as directions for future research.