A test-first view of usability
Interacting with Computers
Proceedings of the 9th International Conference on Interaction Design and Children
Using laddering and association techniques to develop a user-friendly mobile (city) application
OTM'06 Proceedings of the 2006 international conference on On the Move to Meaningful Internet Systems: AWeSOMe, CAMS, COMINF, IS, KSinBIT, MIOS-CIAO, MONET - Volume Part II
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
Informing user experience design about users: insights from practice
CHI '12 Extended Abstracts on Human Factors in Computing Systems
EVA'11 Proceedings of the 2011 international conference on Electronic Visualisation and the Arts
Seeing the bigger picture: a user perspective on 360° TV
Proceedings of the 10th European conference on Interactive tv and video
Translating preschoolers' game experiences into design guidelines via a laddering study
Proceedings of the 12th International Conference on Interaction Design and Children
Little backpackers: studying children's psychological needs in an interactive exhibition context
Proceedings of the 12th International Conference on Interaction Design and Children
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It becomes more and more recognized that children should be involved in a product’s design and evaluation process. Many findings report on the methodology for usability research with children. However, there has been relatively little analysis of likeability research with children. In this paper, we propose the laddering method—traditionally a marketing method among adults—for likeability research in the domain of child–computer interaction. Three exploratory cases will be described. The cases report on the use of the laddering method with children aged between 7 and 16 to evaluate the likeability of two games. The lessons learnt about the use of the laddering method will be discussed in great detail. In order to adapt the laddering method to work with children, we recommend a variation of this method and call it the ‘contextual laddering method’.