VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
On-line locomotion generation based on motion blending
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive control of avatars animated with human motion data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Implementation of a scripting language for VRML/X3D-based embodied agents
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Behavior3D: an XML-based framework for 3D graphics behavior
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Character animation scripting languages: a comparison
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Hybrid Control for Interactive Character Animation
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
On-line motion blending for real-time locomotion generation: Research Articles
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
H-animator: a visual tool for modeling, reuse and sharing of X3D humanoid animations
Proceedings of the eleventh international conference on 3D web technology
Composing behaviors and swapping bodies with motion capture data in X3D
Proceedings of the twelfth international conference on 3D web technology
Responsive characters from motion fragments
ACM SIGGRAPH 2007 papers
Towards a common framework for multimodal generation: the behavior markup language
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Virtual character within MPEG-4 animation framework eXtension
IEEE Transactions on Circuits and Systems for Video Technology
Storyboarding and pre-visualization with X3D
Proceedings of the 15th International Conference on Web 3D Technology
Real-Time control of a remote virtual tutor using minimal pen-gestures
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part II
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In this paper we describe a layered approach to simplify character animation in X3D. Therefore, we present an interface and control language for specifying and synchronizing animations and similar actions at a higher level. Because this requires to have the accordant features on the lower X3D-based levels, we furthermore propose a set of nodes for realizing these demands. This includes for instance an audio node for text-to-speech that automatically calculates the actual phonemes and weighting factors for the corresponding visemes in order to achieve lip synchronization. To bridge the gap between these layers we also propose nodes for controlling animations, which are capable to convert the scripted schedules, and to mix an arbitrary number of interpolation based animations, whilst still being extensible to new concepts of on-line motion generation.