Interaction relabelling and extreme characters: methods for exploring aesthetic interactions
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Personal and Ubiquitous Computing
Rules of Play: Game Design Fundamentals
Rules of Play: Game Design Fundamentals
Industrial E-Commerce and Visualization of Products: 3D Rotation versus 2D Metamorphosis
Proceedings of the Symposium on Human Interface 2009 on Human Interface and the Management of Information. Information and Interaction. Part II: Held as part of HCI International 2009
Wiimote vs. controller: electroencephalographic measurement of affective gameplay interaction
Futureplay '10 Proceedings of the International Academic Conference on the Future of Game Design and Technology
Creativity room 5555: evoking creativity in game design amongst CS students
Proceedings of the 16th annual joint conference on Innovation and technology in computer science education
Rapid prototyping of outdoor games for children in an iterative design process
Proceedings of the 12th International Conference on Interaction Design and Children
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