Development of an instrument measuring user satisfaction of the human-computer interface
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IBM computer usability satisfaction questionnaires: psychometric evaluation and instructions for use
International Journal of Human-Computer Interaction
Task-technology fit and individual performance
MIS Quarterly
Readings in information visualization: using vision to think
Readings in information visualization: using vision to think
A toolkit for strategic usability: results from workshops, panels, and surveys
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Communications of the ACM
Exploiting space and location as a design framework for interactive mobile systems
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Dealing with mobility: understanding access anytime, anywhere
ACM Transactions on Computer-Human Interaction (TOCHI)
Business Agility: Strategies for Gaining Competitive Advantage through Mobile Business Solutions
Business Agility: Strategies for Gaining Competitive Advantage through Mobile Business Solutions
Usability Engineering
M-Business: The Race to Mobility
M-Business: The Race to Mobility
Agile and Iterative Development: A Manager's Guide
Agile and Iterative Development: A Manager's Guide
Understanding experience in interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
No wires attached: Usability challenges in the connected mobile world
IBM Systems Journal
What drives mobile commerce? An empirical evaluation of the revised technology acceptance model
Information and Management
Constructing and reconstructing the reorderable matrix
Information Visualization
The Fit between Mobile Task and Mobile Work Support: A Theoretical Framework
ICMB '06 Proceedings of the International Conference on Mobile Business
Value-based Adoption of Mobile Internet: An empirical investigation
Decision Support Systems
Capturing the effects of context on human performance in mobile computing systems
Personal and Ubiquitous Computing
Applying the Theory of Task-Technology Fit to Mobile Information Systems: The Role of User Mobility
ICMB '07 Proceedings of the International Conference on the Management of Mobile Business
International Journal of Electronic Commerce
The DeLone and McLean Model of Information Systems Success: A Ten-Year Update
Journal of Management Information Systems
MoBiS-Q: a tool for evaluating the success of mobile business services
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Towards the ubiquitous visualization: Adaptive user-interfaces based on the Semantic Web
Interacting with Computers
Implicit interaction design for pervasive workflows
Personal and Ubiquitous Computing
Awareness marks: adaptive services through user interactions with augmented objects
Personal and Ubiquitous Computing
Aplicando técnicas de inspeção de usabilidade para avaliar aplicações móveis
Proceedings of the IX Symposium on Human Factors in Computing Systems
Best practices for capturing context in user experience studies in the wild
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments
Context management for m-commerce applications: determinants, methodology and the role of marketing
Information Technology and Management
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In this paper, three dimensions are conceptualized to represent elements of mobile business service experience. By combining these perspectives, namely usability, mobile working context and mobile work productivity, we aim to understand the nature of mobile work and how mobile business services could support users in this context. A questionnaire, MoBiS-Q, for measuring these dimensions has been developed and tested in three pilot studies during real service development processes. Iterative item generation and refinement were conducted through examination of the literature, interviews and pre-testing. MoBiS-Q is a multidisciplinary tool that provides a basis for joint development between relevant parties and departments in an organization, including user representatives, sales, marketing, product management, technology, and usability.