HPTS: a behaviour modelling language for autonomous agents
Proceedings of the fifth international conference on Autonomous agents
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Alice: Rapid Prototyping for Virtual Reality
IEEE Computer Graphics and Applications
Unscripted Narrative for Affectively Driven Characters
IEEE Computer Graphics and Applications
An implementation of real-time 3D interactive drama
Computers in Entertainment (CIE) - Interactive entertainment
A COMPUTATIONAL MODEL OF AN INTELLIGENT NARRATOR FOR INTERACTIVE NARRATIVES
Applied Artificial Intelligence
Wide ruled: a friendly interface to author-goal based story generation
ICVS'07 Proceedings of the 4th international conference on Virtual storytelling: using virtual reality technologies for storytelling
INSCAPE: emotion expression and experience in an authoring environment
TIDSE'06 Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment
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Having found it difficult for authors to be creative with current interactive drama systems, we propose an alternative author-centered approach allowing authors of nonlinear media to express themselves easily and smoothly. At the level of character animation, a bottleneck in Interactive Drama, our idea is to build authoring tools and author-centered engines for interactive drama that make it possible for an author to create virtual worlds, characters and animation instantly. To achieve this goal, a minimalist design for each of those features is proposed. A Use Case is described to better illustrate the approach.