CHI '04 Extended Abstracts on Human Factors in Computing Systems
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Towards a reactive virtual trainer
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Towards bi-directional dancing interaction
ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
Informed Use of Motion Synthesis Methods
Motion in Games
On-Site Evaluation of the Interactive COHIBIT Museum Exhibit
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Design and Implementation of a Virtual Salesclerk
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Vision-based real-time exercise instruction system
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
Maintaining and modifying pace through tactile and multimodal feedback
Interacting with Computers
The short-term effects of real-time virtual reality feedback on motor learning in dance
Presence: Teleoperators and Virtual Environments
User needs for technology supporting physical activity in chronic pain
CHI '12 Extended Abstracts on Human Factors in Computing Systems
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In the framework of our Reactive Virtual Trainer (RVT) project, we are developing an Intelligent Virtual Agent (IVA) capable to act similarly to a real trainer. Besides presenting the physical exercises to be performed, she keeps an eye on the user. She provides feedback whenever appropriate, to introduce and structure the exercises, to make sure that the exercises are performed correctly, and also to motivate the user. In this paper we talk about the corpora we collected, serving a basis to model repetitive exercises on high level. Then we discuss in detail how the actual performance of the user is compared to what he should be doing, what strategy is used to provide feedback, and how it is generated. We provide preliminary feedback from users and outline further work.