Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Motion capture assisted animation: texturing and synthesis
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Making Complex Articulated Agents Dance
Autonomous Agents and Multi-Agent Systems
Real Time Responsive Animation with Personality
IEEE Transactions on Visualization and Computer Graphics
Interacting with groups of computers
Communications of the ACM
Rhythmic-motion synthesis based on motion-beat analysis
ACM SIGGRAPH 2003 Papers
Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
ACM SIGGRAPH 2004 Papers
Adapting motion capture data using weighted real-time inverse kinematics
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Learning physics-based motion style with nonlinear inverse optimization
ACM SIGGRAPH 2005 Papers
Learning silhouette features for control of human motion
ACM Transactions on Graphics (TOG)
Direction of attention perception for conversation initiation in virtual environments
Lecture Notes in Computer Science
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
Analysis of the meter of acoustic musical signals
IEEE Transactions on Audio, Speech, and Language Processing
An experimental comparison of audio tempo induction algorithms
IEEE Transactions on Audio, Speech, and Language Processing
Human computing, virtual humans and artificial imperfection
Proceedings of the 8th international conference on Multimodal interfaces
Elbows Higher! Performing, Observing and Correcting Exercises by a Virtual Trainer
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Temporal interaction between an artificial orchestra conductor and human musicians
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts (Part II)
Design of Experience and Flow in Movement-Based Interaction
Motion in Games
Mutually Coordinated Anticipatory Multimodal Interaction
Verbal and Nonverbal Features of Human-Human and Human-Machine Interaction
Evaluating the future of HCI: challenges for the evaluation of emerging applications
ICMI'06/IJCAI'07 Proceedings of the ICMI 2006 and IJCAI 2007 international conference on Artifical intelligence for human computing
Challenges for virtual humans in human computing
ICMI'06/IJCAI'07 Proceedings of the ICMI 2006 and IJCAI 2007 international conference on Artifical intelligence for human computing
Playing and cheating in ambient entertainment
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Tweetris: a study of whole-body interaction during a public art event
Proceedings of the 9th ACM Conference on Creativity & Cognition
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Dancing is an entertaining form of taskless interaction. When interacting with a dancing Embodied Conversational Agent (ECA), the lack of a clear task presents the challenge of eliciting an interaction between user and ECA in a different way. In this paper we describe our Virtual Dancer, which is an ECA that invites a user to dance. In our system the user is monitored using global movement characteristics from a camera and a dance pad. The characteristics are used to select and adapt movements for the Virtual Dancer. This way, the user can dance together with the Virtual Dancer. Any interaction patterns and implicit relations between the dance behaviour of the human and the Virtual Dancer should be evoked intuitively without explicit appeal. The work described in this paper can be used as a platform for research into natural animation and user invitation behavior. We discuss future work on both topics.