Audio Puzzler: piecing together time-stamped speech transcripts with a puzzle game

  • Authors:
  • Nicholas Diakopoulos;Kurt Luther;Irfan Essa

  • Affiliations:
  • Georgia Institute of Technology, Atlanta, GA, USA;Georgia Institute of Technology, Atlanta, GA, USA;Georgia Institute of Technology, Atlanta, GA, USA

  • Venue:
  • MM '08 Proceedings of the 16th ACM international conference on Multimedia
  • Year:
  • 2008

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Abstract

We have developed an audio-based casual puzzle game which produces a time-stamped transcription of spoken audio as a by-product of play. Our evaluation of the game indicates that it is both fun and challenging. The transcripts generated using the game are more accurate than those produced using a standard automatic transcription system and the time-stamps of words are within several hundred milliseconds of ground truth.