Evaluating user experiences in games
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Now let's do it in practice: user experience evaluation methods in product development
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Understanding, scoping and defining user experience: a survey approach
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing for reflection on experience
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Mobile user experience research: challenges, methods & tools
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Building a unified framework for the practice of experience design
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Challenges in evaluating usability and user experience of reality-based interaction
CHI '09 Extended Abstracts on Human Factors in Computing Systems
User Experience Evaluation Methods in Product Development (UXEM'09)
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Contextual user experience: how to reflect it in interaction designs?
CHI '10 Extended Abstracts on Human Factors in Computing Systems
User experience evaluation methods: current state and development needs
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Personal and Ubiquitous Computing
Theories behind UX research and how they are used in practice
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Serious games as input versus modulation: different evaluations of utility
BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
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High quality user experience (UX) has become a central competitive factor of product development in mature consumer markets. Although the term UX is widely used, the methods and tools for evaluating UX are still inadequate. This SIG session collects information and experiences about UX evaluation methods used in both academia and industry, discusses the pros and cons of each method, and ideates on how to improve the methods.