Rise of the Network Society
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
ECOISLAND: A System for Persuading Users to Reduce CO2 Emissions
STFSSD '09 Proceedings of the 2009 Software Technologies for Future Dependable Distributed Systems
Mobile-izing health workers in rural India
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Participatory design for sustainable campus living
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Generating directions for persuasive technology design with the inspiration card workshop
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Sustainably unpersuaded: how persuasion narrows our vision of sustainability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HCI and sustainability: the role of macrostructures
CHI '12 Extended Abstracts on Human Factors in Computing Systems
MatkaHupi: a persuasive mobile application for sustainable mobility
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Designing a smart phone app for sustainable cooking
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
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ICT has reshaped our society, and with the current accelerating development of technology, and its wider distribution throughout the globe, they will continue doing so even more. These changes in society are important for sustainability. They affect the physical way the society and the environment interact, but they also affect the way people think, learn and behave. We suggest that the persuasive power of ICT can be oriented towards climate change. For this purpose we define the concept of "climate persuasive services" as ICT applications that change personal attitudes regarding climate change and/or change behavior towards reducing greenhouse gases emissions. We consider mobile phones, pervasive sensors and social media as three key technological drivers for the development of climate persuasion applications. We have analyzed the use of persuasion principles in existing web and mobile applications forming three clusters: tracking carbon footprints, sharing goals and making green behavior easier. Based on this analysis, we suggest a more planned use of persuasive principles, and propose six different opportunities for improvement.