The Bespoke 3DUI XNA Framework: a low-cost platform for prototyping 3D spatial interfaces in video games

  • Authors:
  • Paul D. Varcholik;Joseph J. LaViola, Jr.;Charles Hughes

  • Affiliations:
  • University of Central Florida;University of Central Florida;University of Central Florida

  • Venue:
  • Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
  • Year:
  • 2009

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Abstract

This paper presents the Bespoke 3DUI XNA Framework, an open-source software platform for research in 3D user interaction. The Bespoke 3DUI XNA Framework distinguishes itself from other platforms, in that it provides 3D user interface machinery in a game development framework. This combination leverages low-cost, widely available game technologies, enabling researchers to investigate 3DUI techniques, and providing game developers a foundation for prototyping 3DUIs in commercial video games. The paper explores the functionality and utility of the software library and describes how researchers and game makers can leverage the platform to investigate 3D user interfaces in the context of prototypical interactive experiences.