Principles of traditional animation applied to 3D computer animation
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A fast algorithm for active contours and curvature estimation
CVGIP: Image Understanding
Automatic partitioning of full-motion video
Multimedia Systems
Drawing and animation using skeletal strokes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
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SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
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Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
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NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
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NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Artistic Vision: painterly rendering using computer vision techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
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NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
SnakeToonz: a semi-automatic approach to creating cel animation from video
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Mean Shift: A Robust Approach Toward Feature Space Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Contour Tracking by Stochastic Propagation of Conditional Density
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume I - Volume I
Stylizing motion with drawings
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
ACM SIGGRAPH 2004 Papers
Stroke Surfaces: Temporally Coherent Artistic Animations from Video
IEEE Transactions on Visualization and Computer Graphics
A polyhedron representation for computer vision
AFIPS '75 Proceedings of the May 19-22, 1975, national computer conference and exposition
Video puppetry: a performative interface for cutout animation
ACM SIGGRAPH Asia 2008 papers
Video segmentation using joint space-time-range adaptive mean shift
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
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We present the Video Paintbox; a novel system capable of transforming video into stylised animations. Our system solves the problem of temporally coherent painting for a wide class of video, and is able to introduce cartoon-like motion emphasis cues. Coherent painting in video is a long-standing problem that is associated with the difficulties in placing, orienting, and sizing paint strokes over time. Our solution allows removal of stroke flicker, allowing animators control over any stylisation and incoherence they might care to re-introduce. Furthermore, the animator can choose to selectively paint certain objects, leaving photorealistic video elsewhere. Many common motion cues used by animators, such as streak-lines, squash-and-stretch, and anticipated movement may be integrated with either real or painted footage. The motion cues depend on a robust analysis of video that allows for effects such as camera motion and occlusion, and which is able to automatically build articulated dolls complete with kinematic properties. We describe our Video Paintbox, discuss animator controls, and illustrate with examples.