Sketching interfaces for computer graphics

  • Authors:
  • Takeo Igarashi

  • Affiliations:
  • The University of Tokyo

  • Venue:
  • ACM SIGGRAPH ASIA 2009 Courses
  • Year:
  • 2009

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Abstract

Sketching interfaces are emerging as an alternative authoring method for computer graphics. They allow casual users to create meaningful 3D models and animations quickly without intensive training. This course introduces several sketching systems for computer graphics authoring developed by the presenter as well as some notable systems developed by others. Using live demonstration and videos, the course presents various sketch-based techniques such as geometric modeling, deformation, and animation authoring, and summarizes important issues that should be considered in design of successful sketching interfaces.