Supporting presence in collaborative environments by haptic force feedback
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
Toward a more robust theory and measure of social presence: review and suggested criteria
Presence: Teleoperators and Virtual Environments
Transcendent experience in the use of computer-based media
Proceedings of the third Nordic conference on Human-computer interaction
The Experience of Presence: Factor Analytic Insights
Presence: Teleoperators and Virtual Environments
A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory
Presence: Teleoperators and Virtual Environments
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
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Transcendence, peak experience, peak performance and flow are some of the most fundamental positive human experiences. This article explores how these experiences could be understood in human-computer interaction. A mediating concept used in the article is presence, the perceptual illusion of nonmediation in media and human-computer interaction. Positive human experiences are related to presence and implications to modeling positive experiences in human-computer interaction are discussed.