The Structure and Complexity of Nash Equilibria for a Selfish Routing Game
ICALP '02 Proceedings of the 29th International Colloquium on Automata, Languages and Programming
The Mathematics of Internet Congestion Control (Systems and Control: Foundations and Applications)
The Mathematics of Internet Congestion Control (Systems and Control: Foundations and Applications)
The complexity of pure Nash equilibria
STOC '04 Proceedings of the thirty-sixth annual ACM symposium on Theory of computing
Bottleneck links, variable demand, and the tragedy of the commons
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On selfish routing in internet-like environments
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Convergence time to Nash equilibrium in load balancing
ACM Transactions on Algorithms (TALG)
Strong and Pareto Price of Anarchy in Congestion Games
ICALP '09 Proceedings of the 36th International Colloquium on Automata, Languages and Programming: Part I
STACS'99 Proceedings of the 16th annual conference on Theoretical aspects of computer science
Strong and correlated strong equilibria in monotone congestion games
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Bottleneck Routing Games in Communication Networks
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Computing pure Nash and strong equilibria in bottleneck congestion games
ESA'10 Proceedings of the 18th annual European conference on Algorithms: Part II
Bottleneck congestion games with logarithmic price of anarchy
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On the complexity of pareto-optimal nash and strong equilibria
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On the quality and complexity of pareto equilibria in the job scheduling game
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Demand allocation games: integrating discrete and continuous strategy spaces
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On the Existence of Pure Nash Equilibria in Weighted Congestion Games
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Optimal Cost Sharing for Resource Selection Games
Mathematics of Operations Research
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We provide an axiomatic framework for the the well studied lexicographical improvement property and derive new results on the existence of strong Nash equilibria for a very general class of congestion games with bottleneck objectives. This includes extensions of classical load-based models, routing games with splittable demands, scheduling games with malleable jobs, and more.