Communications of the ACM - Special issue on computer augmented environments: back to the real world
The use of information technology to enhance management school education: a theoretical view
MIS Quarterly - Special issue on IS curricula and pedagogy
A design for effective support of inquiry and collaboration
CSCL '95 The first international conference on Computer support for collaborative learning
Challenges: an application model for pervasive computing
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
Supporting Pervasive Learning Environments: Adaptability and Context Awareness in Mobile Learning
WMTE '05 Proceedings of the IEEE International Workshop on Wireless and Mobile Technologies in Education
Toward a model for the study of children's informal Internet use
Computers in Human Behavior
Learning object design considerations for small-screen handheld devices
Computers & Education
M-Library: a mobile service in online WebPAC
International Journal of Mobile Communications
Mobile collaborative learning using multicast MANETs
International Journal of Mobile Communications
Key issues for the design and development of mobile commerce services and applications
International Journal of Mobile Communications
The new business potential with mobile commerce
International Journal of Mobile Communications
Proactive location-based context aware services using agents
International Journal of Mobile Communications
Measuring mobile service usage: methods and measurement points
International Journal of Mobile Communications
User modelling and mobile learning
UM'03 Proceedings of the 9th international conference on User modeling
A ubiquitous system supporting game-based inquiry learning
International Journal of Mobile Communications
Learning effects of RFID-based game-guided learning in libraries
International Journal of Mobile Communications
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Collaborative learning is an emerging topic for electronic learning and pervasive learning, based on diverse technologies. This work proposes an informal learning-agent-based system called CoLeP to support p-learning. CoLeP overcomes the limitations of existing learning environments. Simulated results reveal that most high buddy selection rate results exhibit good learning performance. Students who are willing to spend fragment time slots on informal learning have superior learning outcomes. In sum, this work contributes to the research field that: facilitates knowledge-sharing in a pervasive environment; allows students to discuss and solve problems collaboratively; provides a lifelong learning platform.