Quikwriting: continuous stylus-based text entry
Proceedings of the 11th annual ACM symposium on User interface software and technology
Device independent text input: a rationale and an example
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Dasher—a data entry interface using continuous gestures and language models
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Text input for mobile devices: comparing model prediction to actual performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile text entry using three keys
Proceedings of the second Nordic conference on Human-computer interaction
KSPC (Keystrokes per Character) as a Characteristic of Text Entry Techniques
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
EdgeWrite: a stylus-based text entry method designed for high accuracy and stability of motion
Proceedings of the 16th annual ACM symposium on User interface software and technology
Twiddler typing: one-handed chording text entry for mobile phones
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Quikwriting as a multi-device text entry method
Proceedings of the third Nordic conference on Human-computer interaction
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Few-key text entry revisited: mnemonic gestures on four keys
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Glyph 2: une saisie de texte avec deux appuis de touche par caractère - principes et comparaisons
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
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The Virtual Hyperbolic Keyboard (VirHKey) is a text entry method that was originally designed to be used with a stylus. We constructed and tested a keyboard-based version of VirHKey. Average text entry rate ranged from 5 wpm during the first 20-minute session to 21 wpm during the 20th session. The average character error rate was under 2%. VirHKey is unlikely to be the most efficient method on any input device. Its value lies in the ability to transfer text entry skill between input devices.