Quikwriting: continuous stylus-based text entry
Proceedings of the 11th annual ACM symposium on User interface software and technology
Device independent text input: a rationale and an example
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Measuring errors in text entry tasks: an application of the Levenshtein string distance statistic
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Phrase sets for evaluating text entry techniques
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Effect of foreign language on text transcription performance: Finns writing English
Proceedings of the third Nordic conference on Human-computer interaction
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
VirHKey: un clavier gestuel hyperbolique avec retour visuel
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Game controller text entry with alphabetic and multi-tap selection keyboards
CHI '07 Extended Abstracts on Human Factors in Computing Systems
TwoStick: writing with a game controller
GI '07 Proceedings of Graphics Interface 2007
Text Entry Systems: Mobility, Accessibility, Universality
Text Entry Systems: Mobility, Accessibility, Universality
Now Dasher! Dash away!: longitudinal study of fast text entry by Eye Gaze
Proceedings of the 2008 symposium on Eye tracking research & applications
Using Pictographic Representation, Syntactic Information and Gestures in Text Entry
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
3DKey: An Accordion-Folding Based Virtual Keyboard for Small Screen
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
What input errors do you experience? Typing and pointing errors of mobile Web users
International Journal of Human-Computer Studies
Text entry performance of VirHKey in keyboard use
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
Vector keyboard for android platform-based devices
HI'11 Proceedings of the 2011 international conference on Human interface and the management of information - Volume Part I
Continuous edgewrite: dictionary-based disambiguation instead of explicit segmentation by the user
Proceedings of the International Working Conference on Advanced Visual Interfaces
Freehand gestural text entry for interactive TV
Proceedings of the 11th european conference on Interactive TV and video
Your left hand can do it too!: investigating intermanual, symmetric gesture transfer on touchscreens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hi-index | 0.00 |
Quikwriting is a previously published technique for entering text into computers using a stylus. We report results of a longitudinal study on user performance with it. In addition to the original stylus-based usage mode we designed modes for joystick and keyboard thus making Quikwriting compatible with a wide range of computing devices. Twelve participants used the stylus and joystick modes in 20 sessions for a total of ten hours. By the end of the experiment their text entry rate was 16 wpm in the stylus mode and 13 wpm in the joystick mode. At the end we conducted a test to verify that Quikwriting skill transfers to the keyboard mode. Text entry rate for the first five minutes of use in the keyboard mode was 6 wpm. In summary, the stylus mode was not particularly fast, but we found Quikwriting suitable for multi-device use.