Mental models: towards a cognitive science of language, inference, and consciousness
Mental models: towards a cognitive science of language, inference, and consciousness
The lessons of Lucasfilm's habitat
Cyberspace
Virtual reality, art, and entertainment
Presence: Teleoperators and Virtual Environments - Premier issue
Envisionments—constructing dramatic virtual worlds
VRST '94 Proceedings of the conference on Virtual reality software and technology
Dynamic generation, management and resolution of interactive plots
Artificial Intelligence
Cooperative plan identification: constructing concise and effective plan descriptions
AAAI '99/IAAI '99 Proceedings of the sixteenth national conference on Artificial intelligence and the eleventh Innovative applications of artificial intelligence conference innovative applications of artificial intelligence
Applying adversarial planning techniques to go
Theoretical Computer Science
Interacting with virtual characters in interactive storytelling
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
A Behavior Language for Story-Based Believable Agents
IEEE Intelligent Systems
An Intent-Driven Planner for Multi-Agent Story Generation
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 1
Comparing cognitive and computational models of narrative structure
AAAI'04 Proceedings of the 19th national conference on Artifical intelligence
A discourse planning approach to cinematic camera control for narratives in virtual environments
AAAI'05 Proceedings of the 20th national conference on Artificial intelligence - Volume 1
TALE-SPIN, an interactive program that writes stories
IJCAI'77 Proceedings of the 5th international joint conference on Artificial intelligence - Volume 1
Declarative camera control for automatic cinematography
AAAI'96 Proceedings of the thirteenth national conference on Artificial intelligence - Volume 1
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In this paper, we describe ongoing work in the Liquid Narrative group extending computational models of narrative structure. The work looks specifically at two elements of narrative structure that have seen little explicit attention: conflict and intent revision. Our approach employs a planning-based model to represent the plans build and operated upon by characters within a story and an explicit cognitive model of the narrative we expect users to build as a result of viewing or participating in the story. This work has potential impact on the creation of new types of narrative-based interactions within computer games and other virtual worlds.