Motion planning amidst fat obstacles (extended abstract)
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Spheres, molecules, and hidden surface removal
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Impulse-based simulation of rigid bodies
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Proceedings of the eleventh annual symposium on Computational geometry
Testing control systems through dynamic simulation
Proceedings of the twelfth annual symposium on Computational geometry
Timewarp rigid body simulation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Fast Collision Detection Among Multiple Moving Spheres
IEEE Transactions on Visualization and Computer Graphics
On the union of κ-round objects
SCG '04 Proceedings of the twentieth annual symposium on Computational geometry
Scalable interest management for multidimensional routing space
Proceedings of the ACM symposium on Virtual reality software and technology
Lucid platform: applying HLA DDM to multiplayer online game middleware
Computers in Entertainment (CIE) - 3rd anniversary issue
A framework for bounded-time collision detection in haptic interactions
Proceedings of the ACM symposium on Virtual reality software and technology
A framework for fast and accurate collision detection for haptic interaction
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Interactive navigation of multiple agents in crowded environments
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Performance Analysis of a Collision Detection Algorithm of Spheres Based on Slab Partitioning
IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
A dynamic bounding volume hierarchy for generalized collision detection
Computers and Graphics
An Approach for Parallel Interest Matching in Distributed Virtual Environments
DS-RT '09 Proceedings of the 2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications
A Parallel Interest Matching Algorithm for Distributed-Memory Systems
DS-RT '11 Proceedings of the 2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications
A fast parallel matching algorithm for continuous interest management
Proceedings of the Winter Simulation Conference
Optimizing Pairwise Box Intersection Checking on GPUs for Large-Scale Simulations
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Hi-index | 0.89 |