Point location in fat subdivisions
Information Processing Letters
I-COLLIDE: an interactive and exact collision detection system for large-scale environments
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
A Hierarchical Task Queue Organization for Shared-Memory Multiprocessor Systems
IEEE Transactions on Parallel and Distributed Systems
Managing mutual awareness in collaborative virtual environments
VRST '94 Proceedings of the conference on Virtual reality software and technology
MASSIVE: a collaborative virtual environment for teleconferencing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Parallel and Distribution Simulation Systems
Parallel and Distribution Simulation Systems
Extending Locales: Awareness Management in MASSIVE-3
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Locales and Beacons: Efficient and Precise Support for Large Multi-User Virtual Environments
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
A sort-based DDM matching algorithm for HLA
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Scalable interest management for multidimensional routing space
Proceedings of the ACM symposium on Virtual reality software and technology
Lucid platform: applying HLA DDM to multiplayer online game middleware
Computers in Entertainment (CIE) - 3rd anniversary issue
An Efficient Sort-Based DDM Matching Algorithm for HLA Applications with a Large Spatial Environment
Proceedings of the 21st International Workshop on Principles of Advanced and Distributed Simulation
An Approach for Parallel Interest Matching in Distributed Virtual Environments
DS-RT '09 Proceedings of the 2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications
A Continuous Matching Algorithm for Interest Management in Distributed Virtual Environments
PADS '10 Proceedings of the 2010 IEEE Workshop on Principles of Advanced and Distributed Simulation
Interest management for distributed virtual environments: A survey
ACM Computing Surveys (CSUR)
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In recent years, the scale of distributed virtual environments (DVEs) has grown rapidly in terms of number of participants and virtual entities. Many DVEs employ interest management schemes to reduce bandwidth consumption and thus enhance the scalability of the system. Most of the existing interest management approaches, however, have a fundamental disadvantage - they perform interest matching at discrete time intervals. As a result, they would fail to report events between consecutive time-steps of simulation which leads to incorrect simulations. In this paper, we present a new algorithm for interest matching which aims to capture missing events between discrete time-steps. This algorithm facilitates parallelism by distributing the workload of matching process across multiple processors. Since it is increasingly common to deploy commercial DVE applications on shared-memory multiprocessor machines, using the parallel algorithm for these applications would be more suitable than the existing serial algorithms.