The construction of human-computer interfaces considered as a craft
Taking software design seriously
Electronic/computational textiles and children's crafts
Proceedings of the 2006 conference on Interaction design and children
Spyn: augmenting knitting to support storytelling and reflection
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Learning from IKEA hacking: i'm not one to decoupage a tabletop and call it a day.
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Learning how: the search for craft knowledge on the internet
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reflections on craft: probing the creative process of everyday knitters
Proceedings of the seventh ACM conference on Creativity and cognition
Spyn: augmenting the creative and communicative potential of craft
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Hybrid crafting: towards an integrated practice of crafting with physical and digital components
Personal and Ubiquitous Computing
Hi-index | 0.00 |
In this submission, I discuss my design research and fieldwork investigating mediated crafts' - digital practices around creative handwork. Specifically, I study how creating and sharing digital information around knitting or crochet activity affects the social and material relationships enacted through craft. Here I review my qualitative research on the role of digital resources in creative handwork and the iterative design of Spyn, mobile phone software that associates digital records of the creative process' - captured through audio/visual media, text, and geographic data' - with physical locations on handmade fabric.