Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
The introduction of a shared interactive surface into a communal space
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Supporting community in third places with situated social software
Proceedings of the fourth international conference on Communities and technologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Screenfinity: extending the perception area of content on very large public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring the effects of space and place on engagement with an interactive installation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
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This paper reports on an on-going project, which is investigating the role that location plays in the visibility of information presented on a public display. Spatial measures are presented, derived from the architectural theory of Space Syntax. These are shown to relate to the memorability of words and images presented on different displays. Results show a complex pattern of interactions between the size and shape of spaces in which displays are situated and the memorability of different types of representations depicted. This approach offers a new way to consider the role of space in guiding and constraining interaction in real settings: a growing concern within HCI and Ubicomp.