A rational design process: How and why to fake it
IEEE Transactions on Software Engineering
A spiral model of software development and enhancement
ACM SIGSOFT Software Engineering Notes
The society of mind
Planning for conjunctive goals
Artificial Intelligence
Reliable goal-directed reactive control of autonomous mobile robots
Reliable goal-directed reactive control of autonomous mobile robots
Do the thing right: an architecture for action-expression
AGENTS '98 Proceedings of the second international conference on Autonomous agents
Artificial intelligence and mobile robots: case studies of successful robot systems
Artificial intelligence and mobile robots: case studies of successful robot systems
Artificial intelligence and mobile robots
The saphira architecture for autonomous mobile robots
Artificial intelligence and mobile robots
Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and the Unified Process
An Behavior-based Robotics
Agent Architecture as Object Oriented Design
ATAL '97 Proceedings of the 4th International Workshop on Intelligent Agents IV, Agent Theories, Architectures, and Languages
Old tricks, new dogs: ethology and interactive creatures
Old tricks, new dogs: ethology and interactive creatures
Intelligence by design: principles of modularity and coordination for engineering complex adaptive agents
The Modular Structure of Complex Systems
IEEE Transactions on Software Engineering
Modularity and design in reactive intelligence
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
International Journal of Agent-Oriented Software Engineering
Analysis and design of a multi-agent system for simulating a crisis response organization
Proceedings of the International Workshop on Enterprises & Organizational Modeling and Simulation
Organizational structures supported by agent-oriented methodologies
Journal of Systems and Software
On the development of a web-based system for transportation services
Information Sciences: an International Journal
HealthSec'12 Proceedings of the 3rd USENIX conference on Health Security and Privacy
A MAS for access control management in cooperative information systems
Proceedings of the Fifth International Conference on Management of Emergent Digital EcoSystems
Hi-index | 0.00 |
Behavior-Oriented Design (BOD) is a development methodology for creating complex, complete agents such as virtual-reality characters, autonomous robots, intelligent tutors or intelligent environments. BOD agents are modular, but not multi-agent systems. They use hierarchical reactive plans to perform arbitration between their component modules. BOD provides not only architectural specifications for modules and plans, but a methodology for building them. The BOD methodology is cyclic, consisting of rules for an initial decomposition and heuristics for revising the specification over the process of development.