Efficient representation of triangle meshes for simultaneous modification and rendering

  • Authors:
  • Horst Birthelmer;Ingo Soetebier;Jörg Sahm

  • Affiliations:
  • Fraunhofer IGD, Darmstadt, Germany;Fraunhofer IGD, Darmstadt, Germany;Fraunhofer IGD, Darmstadt, Germany

  • Venue:
  • ICCS'03 Proceedings of the 1st international conference on Computational science: PartI
  • Year:
  • 2003

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Abstract

This paper introduces an efficient representation of triangulated meshes for the simultaneous modification and rendering in realtime. The modification includes the simplification and the refinement of the triangle meshes as well as the animation of their vertices. Since the vertices and the topology of the meshes are stored completely independent of each other, modifications can be applied very fast. Because the presented approach is not only applicable to modification, but also to rendering, the triangle meshes have not to be converted into application specific representations such as simplification or visualization.