Writing with a joystick: a comparison of date stamp, selection keyboard, and EdgeWrite
GI '04 Proceedings of the 2004 Graphics Interface Conference
3D sound interactive environments for problem solving
Proceedings of the 7th international ACM SIGACCESS conference on Computers and accessibility
Mobile messenger for the blind
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
Subway mobility assistance tools for blind users
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
Modeling 3d interactive environments for learners with visual disabilities
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
A model to develop videogames for orientation and mobility
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs
Hi-index | 0.00 |
This study presents a model to design and implement mobile applications to support the displacement and dynamic decision making of users with visual disabilities. To identify the real added value of using mobile technologies as support aids for decision making in dynamic contexts for users with visual disabilities, we provide an application case. By using a graph to represent the computer model of a real school for blind children, for whom a system was already developed using our model, we provide a real example application of this model. This provided enough input to enrich, improve and redesign the model; ending up with a usable mobile application model to assist the mobility and orientation of blind users.