The Usability Engineering Life Cycle
Computer
A mathematical model of the finding of usability problems
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
On the contributions of different empirical data in usability testing
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Getting access to what goes on in people's heads?: reflections on the think-aloud technique
Proceedings of the second Nordic conference on Human-computer interaction
Finding the right shots: assessing usability and performance of a digital video library interface
Proceedings of the 12th annual ACM international conference on Multimedia
Theory adapters as discipline coordinators
Proceedings of the 2004 ACM workshop on Interdisciplinary software engineering research
Physiological indicators for the evaluation of co-located collaborative play
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
A continuous and objective evaluation of emotional experience with interactive play environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Getting lost? touch and you will find! the user-centered design process of a touch screen
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Layered evaluation of interactive adaptive systems: framework and formative methods
User Modeling and User-Adapted Interaction
'Dealing with My Emails': Latent user needs in email management.
Computers in Human Behavior
Tailoring infrastructures: supporting cooperative work with configurable email filters
CRIWG'05 Proceedings of the 11th international conference on Groupware: design, Implementation, and Use
Think aloud: effects and validity
Proceedings of the 30th ACM international conference on Design of communication
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