Gazing at games: using eye tracking to control virtual characters

  • Authors:
  • Veronica Sundstedt

  • Affiliations:
  • Blekinge Institute of Technology, Sweden and Trinity College Dublin, Ireland

  • Venue:
  • ACM SIGGRAPH 2010 Courses
  • Year:
  • 2010

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Abstract

Welcome to the course: Gazing at Games: Using Eye Tracking to Control Virtual Characters. I will start with a short introduction of the course which will give you an idea of its aims and structure. I will also talk a bit about my background and research interests and motivate why I think this work is important.