ComicDiary: Representing Individual Experiences in a Comics Style
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Learning to Detect Natural Image Boundaries Using Local Brightness, Color, and Texture Cues
IEEE Transactions on Pattern Analysis and Machine Intelligence
Generating Comics from 3D Interactive Computer Graphics
IEEE Computer Graphics and Applications
Frame Selection for Automatic Comic Generation from Game Log
ICEC '08 Proceedings of the 7th International Conference on Entertainment Computing
Automatic storytelling in comics: a case study on World of Warcraft
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Generating cartoon-style summary of daily life with multimedia mobile devices
IEA/AIE'07 Proceedings of the 20th international conference on Industrial, engineering, and other applications of applied intelligent systems
Efficient Layout of Comic-Like Video Summaries
IEEE Transactions on Circuits and Systems for Video Technology
Camerawork for comics generated from visitors' experiences in a virtual museum
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
Diversified virtual camera composition
EvoApplications'12 Proceedings of the 2012t European conference on Applications of Evolutionary Computation
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We propose a rule-based camerawork controller for a recently proposed a comic generation system. Five camerawork rules are derived through an analysis of online-game webcomics about Lineage 2, one rule for each of the five event types: chatting, fighting, moving, approaching, and special. Each rule consists of three parts relating to the three camera parameters: camera angle, camera position, and zoom position. Each camera-parameter part contains multiples shot types whose value indicates the frequency of their usages in the analyzed webcomics. In this paper, comic frames generated with the proposed camerawork controller are shown and compared with those generated with our previous controller based on heuristic rules, confirming the effectiveness of the proposed camerawork controller.