The challenges of user-centered design and evaluation for infrastructure
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Working for Free? - Motivations of Participating in Open Source Projects
HICSS '01 Proceedings of the 34th Annual Hawaii International Conference on System Sciences ( HICSS-34)-Volume 7 - Volume 7
Camera-based Kanji OCR for Mobile-phones: Practical Issues
ICDAR '05 Proceedings of the Eighth International Conference on Document Analysis and Recognition
Proceedings of the 4th international conference on Knowledge capture
Knowledge sharing and yahoo answers: everyone knows something
Proceedings of the 17th international conference on World Wide Web
Designing games with a purpose
Communications of the ACM - Designing games with a purpose
Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business
Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business
A game based approach to assign geographical relevance to web images
Proceedings of the 18th international conference on World wide web
Proceedings of the 4th International Conference on Persuasive Technology
Data quality from crowdsourcing: a study of annotation selection criteria
HLT '09 Proceedings of the NAACL HLT 2009 Workshop on Active Learning for Natural Language Processing
User-centered design of a social game to tag music
Proceedings of the ACM SIGKDD Workshop on Human Computation
txteagle: Mobile Crowdsourcing
IDGD '09 Proceedings of the 3rd International Conference on Internationalization, Design and Global Development: Held as Part of HCI International 2009
Leveraging Crowdsourcing: Activation-Supporting Components for IT-Based Ideas Competition
Journal of Management Information Systems
Fast, cheap, and creative: evaluating translation quality using Amazon's Mechanical Turk
EMNLP '09 Proceedings of the 2009 Conference on Empirical Methods in Natural Language Processing: Volume 1 - Volume 1
Sharing conversation and sharing life: video conferencing in the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
What do people ask their social networks, and why?: a survey study of status message q&a behavior
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The anatomy of a large-scale social search engine
Proceedings of the 19th international conference on World wide web
Quality management on Amazon Mechanical Turk
Proceedings of the ACM SIGKDD Workshop on Human Computation
Gamifying intelligent environments
Ubi-MUI '11 Proceedings of the 2011 international ACM workshop on Ubiquitous meta user interfaces
Using stranger as sensors: temporal and geo-sensitive question answering via social media
Proceedings of the 22nd international conference on World Wide Web
From sensing to controlling: the state of the art in ubiquitous crowdsourcing
International Journal of Communication Networks and Distributed Systems
Hi-index | 0.00 |
Travelers in countries that use an unfamiliar script cannot use pocket translators or online translation services to understand menus, maps, signs and other important information, because they are unable to write the text they see. Solutions based on optical character recognition provide very limited performance in real-world situations and for complex scripts such as Chinese and Japanese. In this paper, we propose an alternative image translation solution based on crowdsourcing. A large number of human workers on mobile terminals are used to carry out the tasks of image recognition, translation and quality assurance. Compared to purely technical solutions, this human computation approach is also able to account for context and non-textual cues, and provide higher level information to the end-user. In this paper, we describe a preliminary user study to create a model of end-user requirements.