A research methodology for evaluating location aware experiences

  • Authors:
  • Josephine Reid;Richard Hull;Ben Clayton;Tom Melamed;Phil Stenton

  • Affiliations:
  • Calvium Ltd., Bristol, UK;Calvium Ltd., Bristol, UK;Calvium Ltd., Bristol, UK;Calvium Ltd., Bristol, UK;Calvium Ltd., Bristol, UK

  • Venue:
  • Personal and Ubiquitous Computing
  • Year:
  • 2011

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Abstract

Research field trials of fully functional prototypes of location-based games are an effective way to test game designs and develop an understanding of what makes games compelling. They may also expose emergent behaviors or facets of the game which were not predicted in the design. Experiments are a good way to explore these emergent behaviors in a rigorous way. We describe an emergence-driven research methodology that formalizes this process of using emergent phenomena from research field trials to drive experiments. We also describe a range of techniques that can be used to evaluate location aware experiences.