Design for emergence: experiments with a mixed reality urban playground game

  • Authors:
  • Yanna Vogiazou;Bas Raijmakers;Erik Geelhoed;Josephine Reid;Marc Eisenstadt

  • Affiliations:
  • Knowledge Media Institute, The Open University, UK and Design Department, Goldsmiths College, University of London, UK;Interaction Design Department, Royal College of Art, UK;Hewlett-Packard Laboratories, UK;Hewlett-Packard Laboratories, UK;Knowledge Media Institute, The Open University, UK

  • Venue:
  • Personal and Ubiquitous Computing
  • Year:
  • 2006

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Abstract

In this paper we present our work in the design of ubiquitous social experiences, aiming to foster group participation and spontaneous playful behaviours in a city environment. We outline our approach of design for emergence: to provide just enough of a game context and challenge for people to be creative, to extend and enrich the experience of play through their interaction in the real world. CitiTag is our mixed reality testbed, a wireless location-based multiplayer game based on the concept of playground ‘tag’. We describe the design and implementation of CitiTag and discuss results from two user studies.