Designing the future of collaborative workplace systems: lessons learned from a comparison with alternate reality games

  • Authors:
  • David Gurzick;Kevin F. White;Wayne G. Lutters;Brian M. Landry;Caroline Dombrowski;Jeffery Y. Kim

  • Affiliations:
  • Hood College, Frederick, MD;UMBC, Baltimore, MD;UMBC, Baltimore, MD;University of Washington, Seattle, WA;University of Washington, Seattle, WA;University of Washington, Seattle, WA

  • Venue:
  • Proceedings of the 2011 iConference
  • Year:
  • 2011

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Abstract

Alternate reality games (ARGs) represent a unique form of group collaboration. A careful comparison of ARGs to more traditional collaborative systems reveals areas for innovation in tools to support ad-hoc teaming. This comparison specifically focuses on processes of group formation, task management, information discovery and collective storytelling. Opportunities for innovation are highlighted, as are future research questions.